Lobotomy Corporation: All Console Commands - KosGames (2024)

by James

This is a guide to all the console commands I’ve found that work for the game.
You’ll need BaseMod to unlock the console to use these. If you don’t know how to get BaseMod, there’s a different guide that will teach you how to do that.

“STANDARD” COMMANDS

These commands start with the prefix “standard”. Please keep in mind that these are translated from another language; there might be some errors.

standard salmonsushi [number]

Adds the number of specified LOB points. If you enter the command during the control phase, the points will be added at the END of the day.

standard jarvis

Opens the E.G.O list menu, which allows you to change the equipment of Agents during gameplay. If you make either E.G.O weapon or suit with the menu open, it will not appear until you close and reopen the menu.

standard dragons [number]

Adds “risk” points that are used to determine what Trumpet level the facility is in. You really only need to input a number 1-100, as 100 will trigger an instant Third Trumpet.

standard bang [damage type (R/W/B/P)] [number]

Shows a damage label with the specified protection level for the employee with the lowest ID. The effect is purely visual and does not damage the employee.

standard ordeal [0-3]

Triggers an Ordeal. The number means the type of Ordeal. (0 – Dawn, 1 – Noon, 2 – Dusk, 3 – Midnight) Event color is determined randomly.

standard sniperelite

Restores bullets.

standard overload [number]

Adds the specified number to the Qliphoth Meltdown counter. This can trigger Meltdowns and Ordeals.

standard bossiscoming [1-10]

Turns a regular day into a Core Suppression of the designated Sephirah, regardless of Department Expansion, Mission completion, or downright having the department unlocked entirely. However, if used for a Department that has not been unlocked, starting the day will have nothing happen.

standard fifo

Using this command, the specified Abnormality will appear in the Extraction phase the following day. If you use an ID that doesn’t exist, no Abnormality will appear. WhiteNight will not appear without first transforming from the Plague Doctor; unlike Apocalypse Bird, which cannot appear at all. If you use the command during Extraction Phase, the chosen Abnormality will appear in the next slot.

standard mission (Sephirah ID)

Completes a Sephirah mission. (Malkuth – 0, Yesod – 1, etc.)

standard missionimpossible(Mission ID)

Adds a mission for the next day/after day restart.

standard allinone

Fills all empty Department cells with Level 1 Agents.

standard rabbitprotocol

Pulls up the Rabbit Team summon menu if it isn’t open, if it’s already been used, and even if it hasn’t been unlocked.

standard merrychristmas

Using this command will issue 8 identical gifts to all Agents in the facility. if you use this command in the Pre-management Phase, gifts will be given to only agents that are assigned to Departments.

standard clearoverload

Resets the Qliphoth Meltdown on any Abnormality under Meltdown at the time of use.

standard checkmate

If you use the command while suppressing the “Kernel”, the day will end successfully. Other then that, I’m not sure what else this command does. If someone knows who the “Kernel” is, please let me know.

standard alldone

Unlocks all Sephirah research on the next day.

standard iamfire

Moves 1 Agent from each department to the Agent list.

STANDARD FORGE

This is probably the section you’ll be using most. Thestandard forgecommand can be used to acquire any E.G.O Weapon, Suit, or Gift from any Abnormality in the game.

To use the “standard forge” command properly, it’s best used in the Pre-management screen (where you assign your Agents to Departments). If you want to use the command, type the command into the console, as well as the ID of the Weapon/Suit/Gift you want. For example, let’s say you wanted to get Mountain of Smiling Bodies’ E.G.O Weapon. You would typestandard forge 200042

1 = referring to the Abnormality itself (not used)
2 = E.G.O Weapon
3 = E.G.O Suit
4 = E.G.O Gift

The number referring to what you want is always followed by three zero’s. (e.x. 200042 MoSB’s Weapon, 200004 QoH’s Weapon, 300102, TSQ’s Suit)

0 Training Standard Dummy Rabbit
1 Scorched Girl
2 Happy Teddy Bear
3 Red Shoes
4 The Queen of Hatred
5 Nothing There
6 Singing Machine
7 1.76MHz
8 Big Bird
9 One Sin and Hundreds of Good Deeds
10 My Sweet Orange Tree
11 Little Helper
12 Spider Bud
13 Beauty and the Beast
14 Plague Doctor
15 WhiteNight
16 Rudolta
17 Nameless Fetus
18 Forsaken Murderer
19 The Silent Orchestra
20 Punishing Bird
21 Old Lady
22 Wall Gazer
23 Snow White’s Apple
24 Don’t Touch Me
25 Hammer of Light
26 Queen Bee
27 Bloodbath
28 Opened Can of Wellcheers
29 Alriune
30 Poor Screenwriter’s Note
31 Child of the Galaxy
32 Little Red Riding Mercenary
33 Big and Might be Bad Wolf
34 You’re Bald…
35 Judgement Bird
36 Fragment of the Universe
37 Crumbling Armor
38 Apocalypse Bird
39 The King of Greed
40 The Little Prince
41 Laetitia
42 The Mountain of Smiling Bodies
43 Funeral of Dead Butterflies
44 Burrowing Heaven
45 Dream of a Black Swan
46 Naked Nest
47 Dreaming Current
48 The Knight of Despair
49 Schadenfreude
50 Scarecrow Searching for Wisdom
51 Warm-Hearted Woodsman
52 Shy Look Today
53 Fairy Festival
54 Meat Lantern
55 Dimensional Refraction Variant
56 CENSORED
57 Porccubus
58 Blue Star
59 Grave of Cherry Blossoms
60 Void Dream
61 Firey Bird
62 World Tree/Parasyte Tree
63 Melting Love
64 Army in Pink/Army in Black
65 La Luna
102 The Snow Queen
103 Der Freischutz
104 Yin
105 Heroic Monk
106 Ppodae

More Guides:

  • Lobotomy Corporation: Core Meltdown Guide
Lobotomy Corporation: All Console Commands - KosGames (2024)

FAQs

How many hours to beat Lobotomy Corporation? ›

When focusing on the main objectives, Lobotomy Corporation is about 61 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 125 Hours to obtain 100% completion.

Does lobotomy corp have multiple endings? ›

Non-Standard Game Over: The game has several bad endings that basically prompt you to clear all Sephirah Meltdowns to get the Golden Ending. You may also trigger these endings by answering them with "...." when viewing the stories.

How do you summon the apocalypse bird in Lobotomy Corp? ›

When all the birds entered to the portal, another picture will appear, showing the 'monster' and after that, with a roar, Apocalypse Bird will be summoned.

How do you equip ego in Lobotomy Corporation? ›

How to equip new weapon? How??? Before the day begins, where you hire and allocate where your employees will be, click "EGO list" and you will be able to equip EGO weapons and armors.

What is the max day in Lobotomy Corporation? ›

Lobotomy Corporation takes place over fifty in-game days, with the overall goal being to fully expand Facility X-394.

Do missions carry over in Lobotomy Corporation? ›

Lobotomy Corporation

Even missions and core supressions stay completed. So, you'll lose your employees, your LOB points get reset and you start at day1 again but you more or less keep everything else (which is great, since it really speeds matters up).

Is Library of Ruina a sequel to Lobotomy Corp? ›

Welcome to the Library of Ruina Wiki, the Fandom wiki for Library Of Ruina, the deck-building, turn-based library battle simulation game by Project Moon. As the sequel to Lobotomy Corporation, this game follows up with a deeper look at the world of the City and the consequences of the fall of L Corp.

Are there jumpscares in Lobotomi Corporation? ›

The abnormality 0-05-47 (Don't Touch Me) can display a variety of jumpscares when interacted with— Blood dripping from the screen along with screams, the different warning levels flashing through the screen or the upside down lobotomy corp logo, right after it will forcefully close the game.

What is the last day of Lobotomy Corporation? ›

Day 50 is the final day of work at Lobotomy Corporation, and while there's work to be done and one last batch of energy left to collect the hard part is basically over. For any manager with the skills to get past days 46-49, day 50 is usually just an interactive day-long cutscene. Usually.

What are the three birds in the Lobotomy Corporation? ›

Apocalypse Bird is the result of Big Bird, Judgement Bird, and Punishing Bird fusing together into one bird in an attempt to protect the Black Forest from monsters since they felt that the forest was too big for just the three of them to protect, but that nobody else could protect it like them.

What is ego ruina? ›

E.G.O. (Extermination of Geometrical Organ) is a type of personalized equipment manifested from an individual's mind. In Lobotomy Corporation, the Extraction Team was responsible for extracting E.G.O. from the Abnormalities using Cogito, the singularity of Lobotomy Corporation.

How many Ego gifts can you have? ›

Multiple E.G.O. Gifts can be equipped to the same Agent, however, they cannot occupy the same Slot on that Agent or the newest Gift will replace the previous one. The Slots are: Hat, Helmet, Eye, Face, Mouth 1, Mouth 2, Cheek, Brooch, Neckwear, Left Back, Right Back, Hand 1, Hand 2 and Special.

Does Lobotomy Corporation auto save? ›

Ok so, whenever you spend your lob points it auto saves. When you finish your day the game doesnt save until you get past the cut scene that plays on that day and after you pick your abnom.

How many hours does it take to 112 hollow Knight? ›

At least 80-90 total hours to get max percentage. It's a much longer game than the standard Metroid clone. It took me 120+ hours to do it the first time because I was focusing on enjoying the game and taking time to have a good time, but now it takes me less than 10, and if I use a speedrun route, it takes much less.

How long to beat hl1? ›

Powered by IGN Wiki Guides
Single-PlayerPolledAverage
Main Story1.9K12h 10m
Main + Extras54714h 5m
Completionist36215h 43m
All PlayStyles2.9K12h 59m

How long to beat the chameleon? ›

Updated:
Single-PlayerPolledAverage
Main Story310h 11m
All PlayStyles310h 11m

Is Library of Ruina a sequel to Lobotomi Corporation? ›

Library of Ruina is the sequel to Lobotomy Corporation's true ending, where Angela has become the Library's Director and is now collecting books from the city. With each book, you're able to get buffs and it makes it easier to take down the next opponent/guest.

References

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